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I fill like the line of sight think in warhammer total war was more link with maps than engine. It was less an issue in Empire, Napoleon or Fall of the Samurai. Since, they added “smog”, and the need to not flat terrain … and the dumbziness of direct hit unit. With modern building, it should not be an issue.
I do relate on the tempo; I couldn’t imagine how to deal with thousands SM engaging at the same time. I’d rather smallest and intense fight (like in DoW II or World in Conflict), or a way to program actions and reactions of units. I do not see how it would be feasible with the mechanics they made.
However, their making for Three Kingdoms were brilliant, so maybe …
Napoleon Total War and Fall of the Samurai was great. But yes, a lot of innovation has to be done
menas@lemmy.wtfto
Selfhosted@lemmy.world•Plex’s crackdown on free remote streaming access starts this week - Ars TechnicaEnglish
5·24 days agoImagine, you software get massively used for piracy, and then you decide to ask for licence for the use of thir software, host on server you do not control. I suspect this will not be result they expected



Sorry to exhume this post month later, but it’s actually the most accurate place I’ve found to ask
I recently heard that blur and pixelation are unsafe. I want to evaluate how much it is a threat. I didn’t find any sources, so I tried to reproduce. I took first pictures of a my search engine, blur faces with signal, and try many “unblur” website. IA replace faces with random one each time.
Is there a valid attack that could undo blur with valid method ? Or is it considered unsure because some people blur with unsafe tools ?