

I cannot wish enough ill upon them.
Not with that attitude. C’mon, keep trying like the rest of us.
I cannot wish enough ill upon them.
Not with that attitude. C’mon, keep trying like the rest of us.
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Prompt: cheerfully describe, in detail, thoughts about about putting obscure historical artifacts in your butt, for research purposes.
Gonna need seven firewalls for that kind of work.
There was supposed to be a sequel but a whole bunch of fuckery kept it from happening.
https://en.wikipedia.org/wiki/Eternal_Darkness#Cancelled_sequel
In 2006, Dyack said “absolutely yes” in response to the question of a possible sequel. He stated that Silicon Knights had intended for Eternal Darkness to be a stand-alone game, but they wanted to make more games set in the same universe involving the Ancients.[54][55] At Microsoft’s Spring 2008 Showcase, Dyack said there was a “strong chance” they would return to the Eternal Darkness brand.[56] In 2011, Silicon Knights said they were refocusing on one of their most requested titles for the next generation of consoles. This, combined with the fact that Nintendo had trademarked the title once again, spawned rumors that an Eternal Darkness game would be a launch title for Nintendo’s Wii U console.[57] However, the project was cancelled due to Silicon Knights’ legal troubles with Epic Games.[58] Any possibility for a sequel from Silicon Knights ended in 2013 when Silicon Knights filed for bankruptcy and closed its offices.[59] Nintendo has repeatedly renewed the Eternal Darknesstrademark, stirring rumors of sequels or re-releases.[60][61][62][63]
Followed by Dyack forming another studio, botching three crowdfunding attempts, forming another studio, then shuttering the project.
It really was a mess.
Then you’ll play the DLC with the updated graphics etc. There’s nothing mystical about the upgrade pack - it’s just engine optimizations to let the game run natively on new hardware, probably some revamped textures, etc. The base game has been DLC-aware since the DLC was released. Having the DLC doesn’t change the game code, it just makes the extra content accessible.
I don’t disagree, but that’s really taking the easy way out.
Please tell me she got a proper hair stylist.
Fair enough.
Different strokes for different folks. I’ve been playing MK8 for 9ish years on two systems. I don’t expect World to be a step backwards, but it could happen.
I may have bought a Switch at launch solely for BotW (even though I had a Wii U), but that’s not the only game I played, even if was the only game I owned for a bit. More games came later. Anyone saying “I’m only going to buy one game” is basing that off of what’s available at launch. More games will come later, at which point people will make their value decisions.
People are losing their shit about Nintendo bumping prices for the first time in several gaming generations. Broad declarations of “never, not me, I won’t!” There seems to be a large overlap between the most vocal and the following two groups:
Happy with your Steam Deck? Great! I’m glad another actual gaming company (Valve) has entered the hardware space. (For MS and Sony, gaming is just one part of their enormous portfolios.) Nintendo doesn’t interest Deck folks. That’s fine. I can’t play first person or close third person games, and never liked RTS-style click as fast as you can games, so PC gaming has never been my thing. The impressive Steam library doesn’t do much for me. That’s fine. We all have options. Great!
People that just pirate their shit? Great! Piracy always has and always will exist. Companies have always fought back against it, and always will. Getting around those barriers is part of the scene. Remember when Sony lost in court against Connectix, then bought VGS just to kill it? I do. I was an adult at the time, and played a lot of THPS using a shitty USB gamepad on my computer. The world kept turning. Games are still free for those that want them enough.
The thing those groups have in common? Neither of them were all that likely to buy anything Nintendo. But any unfavorable news makes them come out of the woodwork to declare that they’re not going to buy any of it even harder. Great! Just totally irrelevant. It’s the latest chapter in the long running saga of the console wars. It’s never been a good story, but does it ever have staying power. Yay tribalism.
Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
Or, as I stated, “worth the money.” I’m not interested in turning it into a hard formula, universally transferable. As you noted, there’s too many variables. I was stating that the money was well spent. That’s it.
When I hit 360 hours in BotW, I asked myself, was this worth a dollar an hour? Yes, yes it was. That was almost 8 years ago, and doesn’t take into account time spent playing other games, or the 7+ years of playtime since.
I have both DLCs
So then you still get to play them. The only people this affects are new buyers, which… scans internet will be approximately nobody, given the raging hate-boners on display. ¯\_(ツ)_/¯
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People who emulate retro games are demonstrably SOLELY interested in playing the games
“Eehhhhhh…”
- Me, a data hoarder with severe executive dysfunction
One too many chairshots to the head.
It is Nintendo so whatever they do is amazing and perfect but they probably wanted to use the same parts on both the pro controller and the joycons.
What? The stick hardware on the pro controller is essentially the same thing that’s in Xbox and PlayStation controllers. The joycon stick hardware is much smaller.
Way ahead of you. Who needs expensive sugar, when cheap (subsidized) high fructose corn syrup is right there?