• ddh@lemmy.sdf.org
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      14 hours ago

      Glad it’s not just me that thinks there’s too much exposition in games that don’t need it e.g., Doom. The good writers understand the medium and the story unfolds through play but the bad ones make you read walls of text. If I wanted so many words I’d read a book.

      • entropicdrift@lemmy.sdf.org
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        15 hours ago

        For real. Digital Choose Your Own Adventure type books are fun if that’s what you’re trying to buy, but Doom is about gameplay