Wooo. Really glad it won and mad props to Bucklew (who is a great bsky follow)
And ignoring the long chain from someone who never even looked at the grpahics of this or old windows games:
Honestly? Qud might be one of the best Steam Deck experiences out there. No, I don’t know how that happened either. But the UI and graphics scale perfectly (after a lot of work by the devs) and the game is shockingly gamepad friendly. And with it being one of the weirdest AND most approachable roguelikes out there (come at me Berlin), it maps perfectly towards quick sessions.
The graphics are too primitive for me, which is a shame. I don’t consider myself a graphics snob, but this looks like something that came out 35 years ago.
What do you expect a roguelike (in the most classical sense) to look like??? It’s like complaining about all the numbers in spreadsheets.
okay i hadn’t played it yet. you had me worried it was

kinda lookin bullshit. i’m not a graphics snob but i can’t go back to that. here’s caves of qud


it’s fucking gorgeous if you ask me, but i’ve just seen screenshots and art is subjectivethis looks like something that came out 35 years ago.
Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.
The “excuse” is it is appealing to some and not you, which is fine. I personality love the art style (it’s what got me interested in Qud in the first place).
Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.






