

Someone should make a folding dildo.
Someone should make a folding dildo.
I only used it once a while ago. What doesn’t it do that Discord does that you also need?
Element is almost identical.
I disagree. It’s been done well before. Where Morrowind fails is only in that it doesn’t display success or failure well. If your character did an animation where they fumbled their attack, or the enemy dodged or blocked, then it would be fine. Instead you just spam attacks that all look the same but only some make your targets health bar go down.
Feedback is always critical. Instead of implementing proper feedback, Bethesda instead simplified it so they don’t have to and all attacks succeed. It still looks and feels bad, but it made it so it doesn’t need to show failures.
That’s true. It’s still on Bethesda, but yeah they could have an agreement. Skyblivion has been in development longer than this though I’m sure, and Bethesda was aware of it and said it was OK, so I’m assuming there’s no agreement like that. If there were then Bethesda would have done something that will make them look really bad, which they do tend to do so it is a possibility.
I totally agree. Morrowind gets a lot of hate for it’s combat (some deserved), but most of the time it’s people not understanding what it’s trying to do. You don’t complain in BG3 when an attack fails, and that’s the same thing Morrowind was doing. It cared about character skills, not player skill.
Yeah, if you create a scrawny character who has never held a blade, grab a dagger, run into a dungeon until you’re exhausted, then try to fight then you should miss. The later games, especially Skyrim, not caring about the character makes every playthrough feel the same and no one has a unique experience.
Morrowind needed animations to convey what was happening, but the foundation is very solid. It’s just the technology at the time limited it and it didn’t communicate what it was doing well.
They don’t have any rights to Oblivion as an IP. They’ve been contracted to make this game and that’s where their rights end.
It can’t if they’ve made legally binding agreements, which I would hope that they have.
I know they’ve said combat is overhauled to be more like Dark Souls. I don’t think we know much else though.
I love when people are just totally confident and wrong on things that are well known and easy to find.
Do you play many indie games? I feel like they’ve taken most of these formulas and really expanded on them, way more than Nintendo will do.
Maybe. That’s certainly their intent. I could also see it working the other way though. No more patent trolls or companies hoarding good ideas.
I hate agreeing with these assholes, but I do in this case. IP/patent law is explicitly designed to stifle competition. At most, it should last a few years (if you agree with the “recoup the cost of innovation” argument). Innovation will be done for the sake of innovation if there’s competition though. If your opposition innovates and you don’t, you’re going to be destroyed. The exception is when they agree to not compete, which is already illegal though not enforced as strongly as it should be.
OK, but you didn’t say that. You said worth the $/h, which is a common metric people use but is less than worthless.
$/h is useful because it isa universally transferable measure. Enjoyment is not, but is actually what we care about.
I’m just trying to work to remove $/h as something people discuss, because it’s ruined so many games.
Sure, that is an advantage. There’s a lot of advantages. I just don’t think it’s good for users willing to learn. It’s good to make sure the user can’t fuck up, but then it also limits what they can do. I think if you’ve made it here and can use a full OS currently, you should try a non-immutable distro. If it turns out you fuck it up then you can swap to something that’ll hold your hand.
There’s pros and cons. I personally don’t want an immutable distro, but there are reasons for it. It’s especially good for what the Deck is with a large portion of people who probably don’t know what they’re doing.
$/h is a shitty metric. Some hours are more enjoyable than others, and also time is a resource we spend, just like money, not something we’re gaining, so it taking time is a negative. Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
$/h is a marketing term. It isn’t a term consumers should bother with. It’s what has lead to boring over-inflated games that waste your time doing things that don’t matter and aren’t fun.
Why not ask them for something else, unless they really want you to have that device in particular for some reason.
Presumably this is referring to using the online portal to use it. I don’t trust any of those, Chinese or otherwise. I run it locally.
LMStudio is the current software I use to manage LLMs, and I really like it. There’s a user-made app for Android that let’s you use it if you’re on the same network (or if you set it up to use on the internet) There are other options though.